Kensuke Shimoda

Game Designer

Date of Birth: 02/07/80

WORKS

GDH2030

A totally self produced game which will be released in this summer. As the creative director of this game Kensuke Shimoda has been doing a variety of creative works.

  • Game design
  • Level design
  • Story writing
  • Making cutscene
  • Programming gameplay and other features with Unity and C#
  • Art direction
  • Composing music and other sound design
  • Character modeling and texturing
  • Character rigging and animation

BFB Champions

The sequel of CYBIRD’s mobile football sim BFB made by Kensuke Shimoda.

  • Game design
  • Programming football game simulation with Unity and C#
  • Making cutscenes showing simulation results

Final Fantasy Agito(Closed)

SQUARE ENIX’s mobile online RPG closed in Nov. 2015. Kensuke Shimoda played a main role in making the combat part of it.

  • Game design
  • Programming combat system with Unity and C#
  • Designing and Programming character AI with Unity and C#
  • Designing and programming abilities used in combat
  • Making character animation system with Unity Mecanim

BFB

CYBIRD’s mobile football sim. It won the 4th in Japan AppStore and the 1st in Hong Kong AppStore for a long time.

  • Game design
  • Programming football game simulation with Unity and C#
  • Making cutscenes showing simulation results